The original Battlefront of 2004 started Galactic Conquest off. However, the mode has definitely been improved a lot more since this game. The original didn’t even have any strategy involved. The map consists of all the planets featured in the game (bar the two era-specific planets that are not related to the era you chose), with each planet except the era-specific ones having a perk attached to it.
If you own that planet, you can choose the perk per match. There are things like increasing the accuracy of your troops or having an increase in reinforcements, but the only one that really matters is getting your team’s hero out into play. So capture that planet as soon as possible and unleash the invincible lightsaber-swiping hero onto the enemy.
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Star Wars is the franchise I have known for the least amount of time - soon to be nine years at the end of this year - but it has had the most impact on me. Introduced through Star Wars Battlefront II when a friend and I played it, I have found great joy in the series ever since. The books, films, and TV Series, as well as various LEGO sets have all given me great joy.
The future of Star Wars does seem good. From 2013 with the soft reboot, everything since - while good - has felt a bit safe. The Force Awakens mirrored A New Hope with its main plot points, inserting a lot of new things in with that. The comics had recently started up a series telling the events after A New Hope before the reboot. After the reboot, a new series was started to overwrite those events. However, there have been things that have been different and trying new things. The novels, in an attempt to fill in the now empty gap between Return of the Jedi and The Force Awakens, have given us a series of books looking at how the events of The Force Awakens were built up. |
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